Casanave, Christine Pearson, 1944-
Writing games multicultural case studies of academic literacy practices in higher education / [electronic resource] : Christine Pearson Casanave. - Mahwah, N.J. : Lawrence Erlbaum Associates, 2002. - xx, 316 p. 24 cm.
Includes bibliographical references (p. 291-306) and index.
Machine generated contents note: 1. GAMES AND FRAMES: WHEN WRITING IS MORE THAN 1 -- WRITING -- A Word on Frames 1 -- Common Sense Beginnings 3 -- Framing in the Voices of Others 13 -- Assumptions: The End of the Beginning 29 -- Case Study Methodology 31 -- 2. THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING 35 -- UNDERGRADUATE ACADEMIC LITERACY GAMES -- Clueless 35 -- Published Studies 37 -- Case Study: Communities of Practice? Game Strategies -- in Two Teachers' EAP Classes in a Japanese University 53 -- Chapter Reflections 78 -- 3. STEPPING INTO THE PROFESSION: WRITING GAMES 8 2 -- IN MASTERS PROGRAMS -- From Observer to Participant 82 -- Published Studies 84 -- Case Study: Five Masters Students Step Into the Second -- Language Education Profession 92 -- Chapter Reflections 128 -- 4. REDEFINING THE SELF: THE UNSETTLING DOCTORAL 13 4 -- PROGRAM GAME -- From Clarity to Confusion 134 -- Published Studies 136 -- Case Study: Virginia: Not Her Kind of Game 149 -- Chapter Reflections 176 -- 5. JUGGLING AND BALANCING GAMES OF BILINGUAL FACULTY 17 8 -- Personal Reflections on Multilingualism 178 -- Published Studies 181 -- Case Study: The Juggling Games of Bilingual Faculty 191 -- Chapter Reflections 216 -- 6. BENDING THE RULES 220 -- Conforming and Resisting 220 -- Published Studies 225 -- Case Study: Author-Editor Games in the Construction -- of Unconventional Textual Identities 233 -- The Authors 235 -- Issues 238 -- Chapter Reflections 254 -- 7. THE PARADOXICAL EFFORT AFTER COHERENCE IN 256 -- ACADEMIC WRIING GAMES -- Games, Transitions, and Identity Revisited 260 -- Effort After Coherence 265 -- The End and the Continuation 279.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2006.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
English language--Rhetoric--Study and teaching--Social aspects--Case studies.
English language--Study and teaching (Higher)--Foreign speakers--Case studies.
Academic writing--Study and teaching--Social aspects--Case studies.
Second language acquisition--Case studies.
Multicultural education--Case studies.
Educational games--Case studies.
Electronic books.
PE1404 / .C35 2002eb
808/.042/0711
Writing games multicultural case studies of academic literacy practices in higher education / [electronic resource] : Christine Pearson Casanave. - Mahwah, N.J. : Lawrence Erlbaum Associates, 2002. - xx, 316 p. 24 cm.
Includes bibliographical references (p. 291-306) and index.
Machine generated contents note: 1. GAMES AND FRAMES: WHEN WRITING IS MORE THAN 1 -- WRITING -- A Word on Frames 1 -- Common Sense Beginnings 3 -- Framing in the Voices of Others 13 -- Assumptions: The End of the Beginning 29 -- Case Study Methodology 31 -- 2. THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING 35 -- UNDERGRADUATE ACADEMIC LITERACY GAMES -- Clueless 35 -- Published Studies 37 -- Case Study: Communities of Practice? Game Strategies -- in Two Teachers' EAP Classes in a Japanese University 53 -- Chapter Reflections 78 -- 3. STEPPING INTO THE PROFESSION: WRITING GAMES 8 2 -- IN MASTERS PROGRAMS -- From Observer to Participant 82 -- Published Studies 84 -- Case Study: Five Masters Students Step Into the Second -- Language Education Profession 92 -- Chapter Reflections 128 -- 4. REDEFINING THE SELF: THE UNSETTLING DOCTORAL 13 4 -- PROGRAM GAME -- From Clarity to Confusion 134 -- Published Studies 136 -- Case Study: Virginia: Not Her Kind of Game 149 -- Chapter Reflections 176 -- 5. JUGGLING AND BALANCING GAMES OF BILINGUAL FACULTY 17 8 -- Personal Reflections on Multilingualism 178 -- Published Studies 181 -- Case Study: The Juggling Games of Bilingual Faculty 191 -- Chapter Reflections 216 -- 6. BENDING THE RULES 220 -- Conforming and Resisting 220 -- Published Studies 225 -- Case Study: Author-Editor Games in the Construction -- of Unconventional Textual Identities 233 -- The Authors 235 -- Issues 238 -- Chapter Reflections 254 -- 7. THE PARADOXICAL EFFORT AFTER COHERENCE IN 256 -- ACADEMIC WRIING GAMES -- Games, Transitions, and Identity Revisited 260 -- Effort After Coherence 265 -- The End and the Continuation 279.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2006.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
English language--Rhetoric--Study and teaching--Social aspects--Case studies.
English language--Study and teaching (Higher)--Foreign speakers--Case studies.
Academic writing--Study and teaching--Social aspects--Case studies.
Second language acquisition--Case studies.
Multicultural education--Case studies.
Educational games--Case studies.
Electronic books.
PE1404 / .C35 2002eb
808/.042/0711