Strong, Brad.
Creating game art for 3D engines [electronic resource] / Brad Strong. - Boston : Charles River Media, 2008. - xxii, 313 p. : col. ill. ; 24 cm. - Game development series (Charles River Media (Firm)) . - Game development series (Charles River Media (Firm)) .
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2011.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Computer graphics.
Computer games--Design.
Video games--Design.
Electronic books.
QA76.76.C672 / S77 2008eb
Creating game art for 3D engines [electronic resource] / Brad Strong. - Boston : Charles River Media, 2008. - xxii, 313 p. : col. ill. ; 24 cm. - Game development series (Charles River Media (Firm)) . - Game development series (Charles River Media (Firm)) .
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2011.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Computer graphics.
Computer games--Design.
Video games--Design.
Electronic books.
QA76.76.C672 / S77 2008eb