Schwab, Brian.
AI game engine programming [electronic resource] / Brian Schwab. - 2nd ed. - Boston, MA : Course Technology, Cengage Learning, c2009. - xxx, 710 p. : ill. ; 24 cm. +
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2010.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Artificial intelligence.
Electronic books.
QA76.76.C672 / S39 2009eb
AI game engine programming [electronic resource] / Brian Schwab. - 2nd ed. - Boston, MA : Course Technology, Cengage Learning, c2009. - xxx, 710 p. : ill. ; 24 cm. +
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2010.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Artificial intelligence.
Electronic books.
QA76.76.C672 / S39 2009eb