Schwab, Brian.
AI game engine programming [electronic resource] / Brian Schwab. - Hingham, MA : Charles River Media, c2004. - xxix, 594 p. : ill. ; 23 cm.
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Artificial intelligence.
Electronic books.
QA76.76.C672 / S39 2004eb
794.8/1526
AI game engine programming [electronic resource] / Brian Schwab. - Hingham, MA : Charles River Media, c2004. - xxix, 594 p. : ill. ; 23 cm.
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Programming.
Artificial intelligence.
Electronic books.
QA76.76.C672 / S39 2004eb
794.8/1526