Adams, Jim.
Programming role-playing games with DirectX [electronic resource] / Jim Adams. - [Indianapolis, Ind.?] : Premier Press, c2002. - xlii, 1060 p. : ill. - The Premier Press game development series . - Premier Press game development series. .
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
DirectX.
Computer games--Programming.
Fantasy games.
Electronic books.
QA76.76.C672 / A33 2002eb
794.8/1526
Programming role-playing games with DirectX [electronic resource] / Jim Adams. - [Indianapolis, Ind.?] : Premier Press, c2002. - xlii, 1060 p. : ill. - The Premier Press game development series . - Premier Press game development series. .
Includes index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
DirectX.
Computer games--Programming.
Fantasy games.
Electronic books.
QA76.76.C672 / A33 2002eb
794.8/1526