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Real-time cinematography for games [electronic resource] / Brian Hawkins.

By: Hawkins, Brian (Brian M.).
Contributor(s): ebrary, Inc.
Material type: materialTypeLabelBookSeries: Game development series (Charles River Media (Firm)): Publisher: Hingham, Mass. : Charles River Media, c2005Description: xxiv, 326 p. : ill. (some col.).Subject(s): Cinematography | Computer games -- Design | Computer games -- ProgrammingGenre/Form: Electronic books.DDC classification: 794.8/1526 Online resources: An electronic book accessible through the World Wide Web; click to view
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Item type Current location Collection Call number URL Copy number Status Date due Item holds
E-book E-book IUKL Library
Subscripti http://site.ebrary.com/lib/kliuc/Doc?id=10078514 1 Available
Total holds: 0

Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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