Game character creation with Blender and Unity [electronic resource] / Chris Totten.
By: Totten, Chris.
Contributor(s): ebrary, Inc.
Material type: BookPublisher: Indianapolis : John Wiley & Sons, 2012Edition: 1st ed.Description: xxv, 292 p. : col. ill.Subject(s): Blender (Computer file) | Video game charactersGenre/Form: Electronic books.Online resources: An electronic book accessible through the World Wide Web; click to viewItem type | Current location | Collection | Call number | URL | Copy number | Status | Date due | Item holds |
---|---|---|---|---|---|---|---|---|
E-book | IUKL Library | Subscripti | http://site.ebrary.com/lib/kliuc/Doc?id=10580256 | 1 | Available |
Total holds: 0
Includes index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2011. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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