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Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx / Andreas Oehlke.

By: Oehlke, Andreas.
Material type: materialTypeLabelBookSeries: Community experience distilled. Publisher: Birmingham : Packt Publishing, 2013Description: 1 online resource (388 pages) : illustrations (some color).Content type: text Media type: computer Carrier type: online resourceISBN: 9781782166054 (e-book).Subject(s): Computer games -- DesignGenre/Form: Electronic books.Online resources: An electronic book accessible through the World Wide Web; click to view
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Item type Current location Collection Call number URL Copy number Status Date due Item holds
E-book E-book IUKL Library
Subscripti http://site.ebrary.com/lib/kliuc/Doc?id=10769877 1 Available
Total holds: 0

Includes index.

Description based on online resource; title from PDF title page (ebrary, viewed October 9, 2013).

Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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