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Artificial Intelligence for Computer Games / Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, Editors.

Contributor(s): González Calero, Pedro A | Gómez-Martín, Marco Antonio.
Material type: materialTypeLabelBookPublisher: New York : Springer, [2011]Description: xii, 200 pages : illustrations ; 25 cm.ISBN: 9781441981875.Subject(s): Computer games -- Programming
List(s) this item appears in: 20160927 MQA FCMIT BMM New Books status | 20170929 MQA FCMIT BIT in Multimedia | 20190502 MQA FEST Bachelor of Computer Science (Hons) | 20190502 MQA FEST Bachelor of Inf Tech (Hons) in Network Tech | 20190502 MQA FEST Bachelor of Software Engineering (Hons) | 20190517 MQA FEST Master of Information Technology | 20210317 MQA FEST Bachelor of Inf Tech (Hons) in Network Tech
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Item type Current location Collection Call number Copy number Status Date due Item holds
Book (red spot) Book (red spot) IUKL Library
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Purchase QA76.76 Art (Browse shelf) 1 Not For Loan
Book Book IUKL Library
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Purchase QA76.76 Art (Browse shelf) 2 Available
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Includes bibliographical references and index.

Faculty of Creative media & Innovative Technology

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