IUKL Library
Normal view MARC view ISBD view

Game theory [electronic resource] : anticipating reactions for winning actions / Mark L. Burkey.

By: Burkey, Mark L.
Material type: materialTypeLabelBookSeries: 2013 digital library: ; Economics collection: Publisher: [New York, N.Y.] (222 East 46th Street, New York, NY 10017) : Business Expert Press, 2013Edition: 1st ed.Description: 1 electronic text (123 p.) : digital file.ISBN: 9781606493632 (electronic bk.).Subject(s): Game theory | Management games | strategic analysis | noncooperative games | firm strategyGenre/Form: Electronic books.DDC classification: 330.015193 Online resources: Click to View Also available in print.
Contents:
Preface -- 1. Introduction to game theory -- Part I. Simultaneous and sequential games with perfect information -- 2. How to "solve" a game I: simultaneous, one-shot games -- 3. Standard game types -- 4. Larger games and refinements to Nash equilibrium -- 5. How to solve a game II: sequential games -- 6. Repeated games and cooperation -- Part II. Information and other games -- 7. The theory of contracts: introduction to moral hazard and adverse selection -- 8. Corporate games I: games against your customers -- 9. Corporate games II: games against your employees -- 10. Corporate games III: games against the competition -- 11. Building cooperation in teams -- 12. Games against yourself -- Index.
Abstract: From its beginnings in the early 1900s, game theory has been a very mathematical, technical subject. However, it also provides valuable, everyday lessons that are important for managers and executives to understand. Current books and textbooks are mostly highly mathematical, and almost all are very long. This primer will deliver a focused and precise, largely nonmathematical overview of topics in game theory that are directly relevant managers and professionals in many fields.
Tags from this library: No tags from this library for this title. Log in to add tags.
Item type Current location Collection Call number URL Copy number Status Date due Item holds
E-book E-book IUKL Library
Subscripti https://ebookcentral.proquest.com/lib/kliuc-ebooks/detail.action?docID=1048419 1 Available
Total holds: 0

Part of: 2013 digital library.

Includes bibliographical references and index.

Preface -- 1. Introduction to game theory -- Part I. Simultaneous and sequential games with perfect information -- 2. How to "solve" a game I: simultaneous, one-shot games -- 3. Standard game types -- 4. Larger games and refinements to Nash equilibrium -- 5. How to solve a game II: sequential games -- 6. Repeated games and cooperation -- Part II. Information and other games -- 7. The theory of contracts: introduction to moral hazard and adverse selection -- 8. Corporate games I: games against your customers -- 9. Corporate games II: games against your employees -- 10. Corporate games III: games against the competition -- 11. Building cooperation in teams -- 12. Games against yourself -- Index.

Access restricted to authorized users and institutions.

From its beginnings in the early 1900s, game theory has been a very mathematical, technical subject. However, it also provides valuable, everyday lessons that are important for managers and executives to understand. Current books and textbooks are mostly highly mathematical, and almost all are very long. This primer will deliver a focused and precise, largely nonmathematical overview of topics in game theory that are directly relevant managers and professionals in many fields.

Also available in print.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

Mode of access: World Wide Web.

System requirements: Adobe Acrobat reader.

Title from PDF t.p. (viewed on February 20, 2013).

There are no comments for this item.

Log in to your account to post a comment.
The Library's homepage is at http://library.iukl.edu.my/.