Interactive design [electronic resource] : an introduction to the theory and application of user-centered design / Andy Pratt & Jason Nunes.
By: Pratt, Andy.
Contributor(s): Nunes, Jason | ProQuest (Firm).
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Item type | Current location | Collection | Call number | URL | Copy number | Status | Date due | Item holds |
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IUKL Library | Subscripti | https://ebookcentral.proquest.com/lib/kliuc-ebooks/detail.action?docID=3399638 | 1 | Available |
Includes bibliographical references.
What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
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