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Drones and the Creative Industry : Innovative Strategies for European SMEs.

By: Santamarina-Campos, Virginia.
Contributor(s): Segarra-O�na, Marival.
Material type: materialTypeLabelBookPublisher: Cham : Springer International Publishing AG, 2018Copyright date: �2018Edition: 1st ed.Description: 1 online resource (163 pages).Content type: text Media type: computer Carrier type: online resourceISBN: 9783319952611.Genre/Form: Electronic books.Online resources: Click to View
Contents:
Intro -- Foreword -- Contents -- List of Abbreviations -- Introduction to Drones and Technology Applied to the Creative Industry. AiRT Project: An Overview of the Main Results and Acti... -- 1 The Content -- 2 The Challenge -- 3 The Goal -- 4 Approach and Methodology -- 5 The Workplan and the Main Achievements -- 6 Conclusion -- Annex: Focus Group Informants -- References -- The Economic Impact of the Creative Industry in the European Union -- 1 Introduction -- 2 The Creative Industries: Definition and Measurement -- 2.1 Concepts -- 2.2 Measurement -- 2.3 European Statistics for the Creative Sectors -- 3 The Economic Impact of the Creative Industries: Scenarios and Theoretical Models -- 3.1 Scenarios -- 3.2 Theoretical Models -- 4 Measuring the Economic Impact of the Creative Industries in the European Union -- 4.1 Direct Impact of the Creative Industries -- 4.2 Spillovers and Total Effects of the Creative Industries -- 5 Conclusions -- References -- Creative Industries� Needs: A Latent Demand -- 1 Introduction -- 2 The Market for Creative Industries -- 2.1 The Publishing Market in Europe: Books, Newspapers and Magazines -- 2.2 The Advertising Market in Europe -- 2.3 The Markets for Film, TV and Radio in Europe -- 2.4 The Music Market in Europe -- 3 Creative Industries and Emerging Technologies -- 3.1 What Emerging Technologies and Creative Industries Are Included in the Documents? -- 3.2 Why Do Documents Indicate That Emerging Technologies Are Important for Creative Industries? -- 3.3 What Challenges Do Firms in Creative Industries Face About Emerging Technologies? -- 4 Conclusions -- References -- Financing Tech-Transfer and Innovation: An Application to the Creative Industries -- 1 Introduction: Technology and Innovation in Creative Industries -- 2 Challenges -- 3 European Funding of Research and Innovation for the Benefit of CIS.
4 Discussion -- 5 Conclusions -- References -- Successful Cases of the Use of Innovative Tools and Technology in the Creative Industries Field -- 1 Relationship Between Technology and Creative Industries -- 1.1 The IC: Social and Economic Context -- 1.2 Use of Innovative Tools and Technology in the CI -- 2 Successful Uses of Innovative Tools and Technology in the CI -- 2.1 Successful Examples in CI in General -- 2.2 Successful Cases of the Use of Innovative Tools and Technology in the CI in the RPAS Field -- 3 Conclusions -- References -- Storyboarding as a Means of Requirements Elicitation and User Interface Design: An Application to the Drones� Industry -- 1 Introduction -- 2 Using Design Thinking in AiRT -- 3 Methodology Development at AiRT -- 4 Requirements Elicitation and User Interface Design in AiRT -- 5 Conclusions -- References -- Usability and Experience of the Creative Industries Through Heuristic Evaluation of Flight Software for Mapping and Photogramm... -- 1 Introduction -- 2 Methodology Developed in the Design of the Ground Control System Software -- 2.1 First Phase-Empathize-and Second Phase-Define -- 2.2 Third Phase-Ideate -- 2.3 Fourth Phase-Prototype -- 2.4 Fifth Phase-Tests -- 3 Analysis of the Accessibility and Compatibility of the Flight Plan Software -- 4 Heuristic Evaluation of Flight Plan Software -- 5 Conclusion -- References -- How a Cutting-Edge Technology Can Benefit the Creative Industries: The Positioning System at Work -- 1 Introduction -- 2 The Pozyx IPS -- 3 An RPAS IPS for the Creative Industries -- 3.1 Creation of Specific Hardware to Be Mounted on Drones -- 3.2 Creation of Highly Accurate Multi-antenna Positioning Algorithm -- 3.3 Improvement of Automatic System Calibration for Increased User-Friendliness -- 4 Conclusion -- References.
Indoor Drones for the Creative Industries: Distinctive Features/Opportunities in Safety Navigation -- 1 Introduction -- 2 Drone Characteristics -- 2.1 Drone Classification -- 2.2 Navigation Systems -- 2.2.1 Inertial Measurement Unit (IMU) -- Gyroscope -- Accelerometer -- Magnetometers -- 2.2.2 Barometer -- 2.2.3 Ultrasounds -- 2.2.4 Infrared -- 2.2.5 Optical Flow -- 2.2.6 Stereoscopic Cameras -- 3 Indoor RPAS System Architecture -- 3.1 Environment Infrastructure -- 3.2 Drone -- 4 Intelligent Flight Indoor Drone Navigation -- 5 Security vs. Flight Modes -- 6 Flight Mode State Machine -- 7 Conclusions -- References -- The Relationship of the Industry with the Public Administration: Best Practices on Co-regulation for Training -- 1 Introduction -- 2 The Concept of Co-regulation and the Case of the Training for Civil Drone Pilots -- 3 Analysis -- 4 Conclusions -- References -- Innovative Strategies for the European SMEs: AiRT Project Main Remarks -- 1 Introduction -- 2 Conclusions -- 3 Final Remarks -- References.
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Intro -- Foreword -- Contents -- List of Abbreviations -- Introduction to Drones and Technology Applied to the Creative Industry. AiRT Project: An Overview of the Main Results and Acti... -- 1 The Content -- 2 The Challenge -- 3 The Goal -- 4 Approach and Methodology -- 5 The Workplan and the Main Achievements -- 6 Conclusion -- Annex: Focus Group Informants -- References -- The Economic Impact of the Creative Industry in the European Union -- 1 Introduction -- 2 The Creative Industries: Definition and Measurement -- 2.1 Concepts -- 2.2 Measurement -- 2.3 European Statistics for the Creative Sectors -- 3 The Economic Impact of the Creative Industries: Scenarios and Theoretical Models -- 3.1 Scenarios -- 3.2 Theoretical Models -- 4 Measuring the Economic Impact of the Creative Industries in the European Union -- 4.1 Direct Impact of the Creative Industries -- 4.2 Spillovers and Total Effects of the Creative Industries -- 5 Conclusions -- References -- Creative Industries� Needs: A Latent Demand -- 1 Introduction -- 2 The Market for Creative Industries -- 2.1 The Publishing Market in Europe: Books, Newspapers and Magazines -- 2.2 The Advertising Market in Europe -- 2.3 The Markets for Film, TV and Radio in Europe -- 2.4 The Music Market in Europe -- 3 Creative Industries and Emerging Technologies -- 3.1 What Emerging Technologies and Creative Industries Are Included in the Documents? -- 3.2 Why Do Documents Indicate That Emerging Technologies Are Important for Creative Industries? -- 3.3 What Challenges Do Firms in Creative Industries Face About Emerging Technologies? -- 4 Conclusions -- References -- Financing Tech-Transfer and Innovation: An Application to the Creative Industries -- 1 Introduction: Technology and Innovation in Creative Industries -- 2 Challenges -- 3 European Funding of Research and Innovation for the Benefit of CIS.

4 Discussion -- 5 Conclusions -- References -- Successful Cases of the Use of Innovative Tools and Technology in the Creative Industries Field -- 1 Relationship Between Technology and Creative Industries -- 1.1 The IC: Social and Economic Context -- 1.2 Use of Innovative Tools and Technology in the CI -- 2 Successful Uses of Innovative Tools and Technology in the CI -- 2.1 Successful Examples in CI in General -- 2.2 Successful Cases of the Use of Innovative Tools and Technology in the CI in the RPAS Field -- 3 Conclusions -- References -- Storyboarding as a Means of Requirements Elicitation and User Interface Design: An Application to the Drones� Industry -- 1 Introduction -- 2 Using Design Thinking in AiRT -- 3 Methodology Development at AiRT -- 4 Requirements Elicitation and User Interface Design in AiRT -- 5 Conclusions -- References -- Usability and Experience of the Creative Industries Through Heuristic Evaluation of Flight Software for Mapping and Photogramm... -- 1 Introduction -- 2 Methodology Developed in the Design of the Ground Control System Software -- 2.1 First Phase-Empathize-and Second Phase-Define -- 2.2 Third Phase-Ideate -- 2.3 Fourth Phase-Prototype -- 2.4 Fifth Phase-Tests -- 3 Analysis of the Accessibility and Compatibility of the Flight Plan Software -- 4 Heuristic Evaluation of Flight Plan Software -- 5 Conclusion -- References -- How a Cutting-Edge Technology Can Benefit the Creative Industries: The Positioning System at Work -- 1 Introduction -- 2 The Pozyx IPS -- 3 An RPAS IPS for the Creative Industries -- 3.1 Creation of Specific Hardware to Be Mounted on Drones -- 3.2 Creation of Highly Accurate Multi-antenna Positioning Algorithm -- 3.3 Improvement of Automatic System Calibration for Increased User-Friendliness -- 4 Conclusion -- References.

Indoor Drones for the Creative Industries: Distinctive Features/Opportunities in Safety Navigation -- 1 Introduction -- 2 Drone Characteristics -- 2.1 Drone Classification -- 2.2 Navigation Systems -- 2.2.1 Inertial Measurement Unit (IMU) -- Gyroscope -- Accelerometer -- Magnetometers -- 2.2.2 Barometer -- 2.2.3 Ultrasounds -- 2.2.4 Infrared -- 2.2.5 Optical Flow -- 2.2.6 Stereoscopic Cameras -- 3 Indoor RPAS System Architecture -- 3.1 Environment Infrastructure -- 3.2 Drone -- 4 Intelligent Flight Indoor Drone Navigation -- 5 Security vs. Flight Modes -- 6 Flight Mode State Machine -- 7 Conclusions -- References -- The Relationship of the Industry with the Public Administration: Best Practices on Co-regulation for Training -- 1 Introduction -- 2 The Concept of Co-regulation and the Case of the Training for Civil Drone Pilots -- 3 Analysis -- 4 Conclusions -- References -- Innovative Strategies for the European SMEs: AiRT Project Main Remarks -- 1 Introduction -- 2 Conclusions -- 3 Final Remarks -- References.

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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2023. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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