C# game programming [electronic resource] : for serious game creation / Daniel Schuller; [edited by Emi Smith].
By: Schuller, Daniel.
Contributor(s): Smith, Emi | ebrary, Inc.
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Contents:
pt. 1. Background -- pt. 2. Implementation.
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Includes index.
pt. 1. Background -- pt. 2. Implementation.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2010. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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