Game programming all in one [electronic resource] / Jonathan S. Harbour.
By: Harbour, Jonathan S.
Contributor(s): ebrary, Inc.
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
Includes index.
pt. 1. Cross-platform game programming with the Allegro Game Library -- pt. 2. Sprite programming -- pt. 3. Scrolling backgrounds -- pt. 4. Taking it to the next level -- pt. 5. Appendices.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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