3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.
By: Zerbst, Stefan.
Contributor(s): D?uvel, Oliver | ebrary, Inc.
Material type:![materialTypeLabel](/opac-tmpl/lib/famfamfam/BK.png)
No physical items for this record
"Thomson Course Technology PTR"--T.p. verso.
Includes index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
There are no comments for this item.