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Focus on photon mapping [electronic resource] / Marlon John.
by John, Marlon | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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MUD game programming [electronic resource] / Ron Penton.
by Penton, Ron | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Macromedia Flash MX 2004 game programming [electronic resource] / Craig S. Murray; Justin Everett-Church.
by Murray, Craig S | Everett-Church, Justin | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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AI techniques for game programmers [electronic resource] / Mat Buckland.
by Buckland, Mat | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, 2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Palm OS game programming [electronic resource] / Nicholas Pleis.
by Pleis, Nicholas | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour.
by Harbour, Jonathan S | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Linux Game Programming [electronic resource] / Steve Baker.
by Baker, Steve | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Roseville, CA : Prima, c2001Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game development business & legal guide [electronic resource] / Ashley Salisbury.
by Salisbury, Ashley | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, a division of Course Technology, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Microsoft pocket PC game programming [electronic resource] : using the Windows CE game API / Jonathon S. Harbour.
by Harbour, Jonathon S | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Roseville, CA : Prima, c2001Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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PHP game programming [electronic resource] / Matt Rutledge.
by Rutledge, Matt | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Course PTR, a division of Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The dark side of game texturing [electronic resource] / David Franson.
by Franson, David | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Thomson Course Technology/Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game art for teens [electronic resource] / Les Pardew.
by Pardew, Les | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Course PTR, a division of Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.
by Astle, Dave | Hawkins, Kevin | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Rocklin, Calif. : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.
by Sousa, Bruno Miguel Teixeira de | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Powering up [electronic resource] : are computer games changing our lives? / Rebecca Mileham.
by Mileham, Rebecca | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Chichester, England ; Hoboken, NJ : Wiley/Dana Centre, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The impact of computer games [electronic resource] / guest editors, Alfred Loo and Charlie Choi.
by Choi, Charlie | Loo, Alfred | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Bradford, England : Emerald Group Publishing, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The state of play [electronic resource] : law, games, and virtual worlds / edited by Jack M. Balkin and Beth Simone Noveck.
by Balkin, J. M | Noveck, Beth Simone | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: New York : New York University Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Games language people play [electronic resource] / Jerry Steinberg.
by Steinberg, Jerry | ebrary, Inc. Edition: 3rd. ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Don Mills, Ont. : Pippin Publishing Corp., 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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3D game programming all in one [electronic resource] / Kenneth C. Finney.
by Finney, Kenneth C | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Premier Press, c2004Other title: Three D game programming all in one.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Shaders for game programmers and artists [electronic resource] / Sebastien St-Laurent.
by St. Laurent, Sebastian | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Ma. : Thomson/Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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