IUKL Library

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Game cultures [electronic resource] : computer games as new media / Jon Dovey and Helen W. Kennedy.

by Dovey, Jon | Kennedy, Helen W | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Maidenhead, Berkshire, England ; New York, N.Y. : Open University Press, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning game art in 3DS Max 8 [electronic resource] / Les Pardew.

by Pardew, Les | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game coding complete [electronic resource] / Mike "MrMike" McShaffry et al.

by McShaffry, Mike | ebrary, Inc.

Edition: 3rd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Charles River Media, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginning OpenGL game programming [electronic resource] / Luke Benstead, with Dave Astle and Kevin Hawkins.

by Benstead, Luke | Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Australia ; United States : Course Technology/Cengage Learning, c2009Other title: OpenGL game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
2D game building for teens [electronic resource] / Michael Duggan.

by Duggan, Michael | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Clifton Park, N.Y. : London : Delmar ; Cengage Learning [distributor], 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
3D game programming for teens [electronic resource] / Eric D. Grebler.

by Grebler, Eric | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Behavioral mathematics for game AI [electronic resource] / Dave Mark.

by Mark, Dave | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA ; Singapore : Course Technology Cengage Learning, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The place of play [electronic resource] : toys and digital culture / Maaike Lauwaert.

by Lauwaert, Maaike | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Amsterdam : Amsterdam University Press, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Going to war [electronic resource] : creating computer war games / Jason Darby.

by Darby, Jason, 1972- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : [Great Britain] : Course ; Cengage Learning [distributor], 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game programming with Silverlight [electronic resource] / Michael Snow.

by Snow, Michael | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Course Technology/Cengage Learning, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.

by Selfe, Cynthia L, 1951- | Hawisher, Gail E | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: New York : Palgrave, 2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Scratch 1.4 [electronic resource] : beginner's guide : learn to program while creating interactive stories, games, and multimedia projects using Scratch / Michael Badger.

by Badger, Michael | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham, UK : Packt Pub. Ltd., 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Unit operations [electronic resource] : an approach to videogame criticism / Ian Bogost.

by Bogost, Ian | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cambridge, Mass. : MIT Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Data structures for game programmers [electronic resource] / Ron Penton.

by Penton, Ron | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Programming role-playing games with DirectX [electronic resource] / Jim Adams.

by Adams, Jim | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game scripting mastery [electronic resource] / Alex Varanese.

by Varanese, Alex | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game programming for teens [electronic resource] / Maneesh Sethi.

by Sethi, Maneesh | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Indianapolis, IN : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game development with ActionScript [electronic resource] / Lewis Moronta.

by Moronta, Lewis | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt.

by Gutschmidt, Tom | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Focus on photon mapping [electronic resource] / Marlon John.

by John, Marlon | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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