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Beginning OpenGL game programming [electronic resource] / Luke Benstead, with Dave Astle and Kevin Hawkins.
by Benstead, Luke | Astle, Dave | Hawkins, Kevin | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Australia ; United States : Course Technology/Cengage Learning, c2009Other title: OpenGL game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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2D game building for teens [electronic resource] / Michael Duggan.
by Duggan, Michael | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Clifton Park, N.Y. : London : Delmar ; Cengage Learning [distributor], 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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3D game programming for teens [electronic resource] / Eric D. Grebler.
by Grebler, Eric | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology, 2009Other title: Game programming for teens.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Behavioral mathematics for game AI [electronic resource] / Dave Mark.
by Mark, Dave | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA ; Singapore : Course Technology Cengage Learning, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The place of play [electronic resource] : toys and digital culture / Maaike Lauwaert.
by Lauwaert, Maaike | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Amsterdam : Amsterdam University Press, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Going to war [electronic resource] : creating computer war games / Jason Darby.
by Darby, Jason, 1972- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : [Great Britain] : Course ; Cengage Learning [distributor], 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming with Silverlight [electronic resource] / Michael Snow.
by Snow, Michael | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology/Cengage Learning, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Gaming lives in the twenty-first century [electronic resource] : literate connections / edited by Cynthia L. Selfe and Gail E. Hawisher ; foreword by James P. Gee.
by Selfe, Cynthia L, 1951- | Hawisher, Gail E | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: New York : Palgrave, 2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Scratch 1.4 [electronic resource] : beginner's guide : learn to program while creating interactive stories, games, and multimedia projects using Scratch / Michael Badger.
by Badger, Michael | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Birmingham, UK : Packt Pub. Ltd., 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Unit operations [electronic resource] : an approach to videogame criticism / Ian Bogost.
by Bogost, Ian | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cambridge, Mass. : MIT Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Play between worlds [electronic resource] : exploring online game culture / T.L. Taylor.
by Taylor, T. L | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cambridge, Mass. : MIT Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Supermodularity and complementarity [electronic resource] / Donald M. Topkis.
by Topkis, Donald M, 1942- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Princeton, N.J. : Princeton University Press, c1998Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The games black girls play [electronic resource] : learning the ropes from Double-dutch to Hip-hop / Kyra D. Gaunt.
by Gaunt, Kyra Danielle | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: New York : New York University Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Rollespil [electronic resource] : i �stetisk, p�dagogisk og kulturel sammenh�ng / redigeret af Kjetil Sandvik og Anne Marit Waade.
by Sandvik, Kjetil | Waade, Anne Marit | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Aarhus : Aarhus University Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Data structures for game programmers [electronic resource] / Ron Penton.
by Penton, Ron | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Programming role-playing games with DirectX [electronic resource] / Jim Adams.
by Adams, Jim | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game scripting mastery [electronic resource] / Alex Varanese.
by Varanese, Alex | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming for teens [electronic resource] / Maneesh Sethi.
by Sethi, Maneesh | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Indianapolis, IN : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game development with ActionScript [electronic resource] / Lewis Moronta.
by Moronta, Lewis | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming with Python, Lua, and Ruby [electronic resource] / Tom Gutschmidt.
by Gutschmidt, Tom | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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