IUKL Library

Your search returned 786 results. Subscribe to this search

Not what you expected? Check for suggestions
|
Focus on photon mapping [electronic resource] / Marlon John.

by John, Marlon | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Log in to add tags. Add to cart
MUD game programming [electronic resource] / Ron Penton.

by Penton, Ron | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Macromedia Flash MX 2004 game programming [electronic resource] / Craig S. Murray; Justin Everett-Church.

by Murray, Craig S | Everett-Church, Justin | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
AI techniques for game programmers [electronic resource] / Mat Buckland.

by Buckland, Mat | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, 2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Palm OS game programming [electronic resource] / Nicholas Pleis.

by Pleis, Nicholas | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Linux Game Programming [electronic resource] / Steve Baker.

by Baker, Steve | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Roseville, CA : Prima, c2001Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game development business & legal guide [electronic resource] / Ashley Salisbury.

by Salisbury, Ashley | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, a division of Course Technology, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Microsoft pocket PC game programming [electronic resource] : using the Windows CE game API / Jonathon S. Harbour.

by Harbour, Jonathon S | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Roseville, CA : Prima, c2001Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
PHP game programming [electronic resource] / Matt Rutledge.

by Rutledge, Matt | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Course PTR, a division of Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The dark side of game texturing [electronic resource] / David Franson.

by Franson, David | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson Course Technology/Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game art for teens [electronic resource] / Les Pardew.

by Pardew, Les | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Course PTR, a division of Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.

by Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Rocklin, Calif. : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.

by Sousa, Bruno Miguel Teixeira de | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Powering up [electronic resource] : are computer games changing our lives? / Rebecca Mileham.

by Mileham, Rebecca | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Chichester, England ; Hoboken, NJ : Wiley/Dana Centre, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The impact of computer games [electronic resource] / guest editors, Alfred Loo and Charlie Choi.

by Choi, Charlie | Loo, Alfred | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Bradford, England : Emerald Group Publishing, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The state of play [electronic resource] : law, games, and virtual worlds / edited by Jack M. Balkin and Beth Simone Noveck.

by Balkin, J. M | Noveck, Beth Simone | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: New York : New York University Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Games language people play [electronic resource] / Jerry Steinberg.

by Steinberg, Jerry | ebrary, Inc.

Edition: 3rd. ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Don Mills, Ont. : Pippin Publishing Corp., 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
3D game programming all in one [electronic resource] / Kenneth C. Finney.

by Finney, Kenneth C | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Other title: Three D game programming all in one.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Shaders for game programmers and artists [electronic resource] / Sebastien St-Laurent.

by St. Laurent, Sebastian | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Ma. : Thomson/Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The Library's homepage is at http://library.iukl.edu.my/.