IUKL Library

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The mathematics of games and gambling [electronic resource] / by Edward W. Packel.

by Packel, Edward W | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Washington, DC : Mathematical Association of America, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
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Getting started with UDK [electronic resource] : build a complete tower defense game from scratch using the Unreal Development Kit / John P. Doran.

by Doran, John P | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
The whole spectrum of social, motor, and sensory games [electronic resource] : using every child's natural love of play to enhance key skills and promote inclusion / Barbara Sher with Karen Beardsley ; illustrations by Ralph Butler.

by Sher, Barbara | Beardsley, Karen | Butler, Ralph | ebrary, Inc.

Edition: 1st ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: San Francisco : Jossey-Bass, a Wiley brand, 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
jMonkeyEngine 3.0 beginner's guide [electronic resource] : develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language / Ruth Kusterer.

by Kusterer, Ruth | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
SDL game development [electronic resource] : discover how to leverage the power of SDL 2.0 to create awesome games in C++ / Shaun Ross Mitchell.

by Mitchell, Shawn Ross | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Learn HTML5 by creating fun games [electronic resource] / Rodrigo Silveira.

by Silveira, Rodrigo | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
SFML game development [electronic resource] : learn how to use SFML 2.0 to develop your own feature-packed game / Jan Haller, Henrik Vogelius Hansson, Artur Moreira ; [foreword by Laurent Gomila].

by Haller, Jan | Hansson, Henrik Vogelius | Moreira, Artur | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Ethics in the virtual world [electronic resource] : the morality and psychology of gaming / Garry Young.

by Young, Garry, 1966- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Durham : Acumen, 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Beginning scripting through game creation [electronic resource] / Jeanine Meyer.

by Meyer, Jeanine | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Australia ; Boston : Course Technology PTR, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
DarkBASIC programming for the absolute beginner [electronic resource] / Jerry Lee Ford, Jr.

by Ford, Jerry Lee | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Course Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Video game design revealed [electronic resource] / Guy W. Lecky-Thompson.

by Lecky-Thompson, Guy W | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Course Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
XNA game studio express [electronic resource] : developing games for Windows and the Xbox 360 / Joseph Hall.

by Hall, Joseph, 1972- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson Course Technology, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Beginning game programming with Flash [electronic resource] / Lakshmi Prayaga & Hamsa Suri.

by Prayaga, Lakshmi | Suri, Hamsa | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson Course Technology, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Developing serious games [electronic resource] / Bryan Bergeron.

by Bergeron, Bryan P | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Hingham, Mass. : Charles River Media, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
DarkBasic pro game programming [electronic resource] / Jonathan S. Harbour, Joshua R. Smith.

by Harbour, Jonathan S | Smith, Joshua R | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Beginning Java game programming [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Thompson Course Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Beginning game programming [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Thomson/Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Game character animation all in one [electronic resource] / Les Pardew.

by Pardew, Les | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Awesome game creation [electronic resource] : no programming required / Jason Darby.

by Darby, Jason, 1972- | Ahearn, Luke. Awesome game creation | ebrary, Inc.

Edition: 3rd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Charles River Media, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
3D game programming all in one [electronic resource] / Kenneth C. Finney.

by Finney, Kenneth C | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson Learning [distributor], 2007Other title: Three-D game programming all in one.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
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