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Millennial monsters [electronic resource] : Japanese toys and the global imagination / Anne Allison ; foreword by Gary Cross.
by Allison, Anne, 1950- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Berkeley : University of California Press, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Second Life for dummies [electronic resource] / by Sarah Robbins and Mark Bell.
by Robbins, Sarah | Bell, Mark R | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hoboken, NJ : Wiley Publishing, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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2D artwork and 3D modeling for game artists [electronic resource] / David Franson.
by Franson, David | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio ; [Great Britain] : Premier, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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AI game engine programming [electronic resource] / Brian Schwab.
by Schwab, Brian | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology, Cengage Learning, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on creating MOD for quake III arena [electronic resource] / Shawn Holmes.
by Holmes, Shawn | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Clones, cats, and chemicals [electronic resource] : thinking scientifically about controversial issues / by Irwin L. Slesnick.
by Slesnick, Irwin L | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Arlington, Va. : National Science Teachers Association, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Stepping out [electronic resource] : using games and activities to help your child with special needs / Sarah Newman ; illustrated by Jeanie Mellersh.
by Newman, Sarah, 1963- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: London ; New York : J. Kingsley Publishers, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginner's guide to darkBASIC game programming [electronic resource] / Jonathan Harbour, Joshua Smith.
by Harbour, Jonathan | Smith, Joshua | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, a division of Course Technology, 2003Other title: DarkBASIC game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on curves and surfaces [electronic resource] / Kelly Dempski.
by Dempski, Kelly | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinatti, Ohio : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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A casual revolution [electronic resource] : reinventing video games and their players / Jesper Juul.
by Juul, Jesper, 1970- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cambridge, MA : MIT Press, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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More quick team-building activities for busy managers [electronic resource] : 50 new exercises that get results in just 15 minutes / Brian Cole Miller.
by Miller, Brian Cole, 1956- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: New York : AMACOM/American Management Association, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Software engineering for game developers [electronic resource] / John P. Flynt with Omar Salem.
by Flynt, John | Salem, Omar | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology PTR, 2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning game programming [electronic resource] / Jonathan Harbour.
by Harbour, Jonathan | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology PTR, 2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game design for teens [electronic resource] / Les Pardew.
by Pardew, Les | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology PTR, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game design [electronic resource] : the art & business of creating games / Bob Bates.
by Bates, Bob | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher: Cambridge, Mass. : Thomson Course Technology, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game interface design [electronic resource] / Brent Fox.
by Fox, Brent | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology PTR, 2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The unauthorized Halo 2 battle guide [electronic resource] : advanced combat techniques / Stephen Cawood.
by Cawood, Stephen | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Thomson Course Technology PTR, c2005Other title: Unauthorized Halo two battle guide.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The game asset pipeline [electronic resource] / Ben Carter.
by Carter, Ben, 1979- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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AI game engine programming [electronic resource] / Brian Schwab.
by Schwab, Brian | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Mobile device game development [electronic resource] / Clayton E. Crooks II.
by Crooks, Clayton E | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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