IUKL Library

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War/time [electronic resource] / Frenchy Lunning, editor.

by Lunning, Frenchy | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Minneapolis, MN : University of Minnesota Press, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
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Videogames and art / edited by Andy Clarke and Grethe Mitchell ; Ed Hatton, copy editor ; Ellen Thomas, cover designer ; Tim Mitchell, production manager.

by Clarke, Andy | Mitchell, Grethe | Hatton, Ed | Thomas, Ellen | Mitchell, Tim.

Edition: Second edition.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Bristol, England ; Chicago, Illinois : Intellect, 2013Copyright date: �2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples / Thomas Finnegan.

by Finnegan, Thomas.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Hollywood gamers [electronic resource] : digital convergence in the film and video game industries / Robert Alan Brookey.

by Brookey, Robert Alan, 1959- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Bloomington : Indiana University Press, 2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Unity 3.x scripting [electronic resource] : write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game / Volodymyr Gerasimov, Devon Kraczla.

by Gerasimov, Volodymyr | Kraczla, Devon | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Microsoft XNA 4.0 game development cookbook [electronic resource] : over 35 intermediate-advanced recipes for taking your XNA development arsenal further / Luke Drumm.

by Drumm, Luke | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Game design essentials [electronic resource] / Briar Lee Mitchell.

by Mitchell, Briar Lee | Sybex Inc | ebrary, Inc.

Edition: 1st ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Indianapolis, Ind. : John Wiley & Sons, 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
In-game [electronic resource] : from immersion to incorporation / Gordon Calleja.

by Calleja, Gordon | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cambridge, MA : MIT Press, c2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Innovation and marketing in the video game industry [electronic resource] : avoiding the performance trap / David Wesley and Gloria Barczak.

by Wesley, David T. A | Barczak, Gloria | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Farnham [Surrey, England] : Gower, c2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Innovation and marketing in the video game industry [electronic resource] : avoiding the performance trap / David Wesley and Gloria Barczak.

by Wesley, David T. A | Barczak, Gloria | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Farnham [Surrey, England] : Gower, c2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Game after : a cultural study of video game afterlife / Raiford Guins.

by Guins, Raiford.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2014]Copyright date: �2014Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Monkey game development [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform / Michael Hartlef.

by Hartlef, Michael | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham [England] : Packt Pub., 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Handbook of digital games / edited by Marios C. Angelides, Harry Agius ; Harry Agius [and sixty seven others], contributors.

by Angelides, Marios C | Agius, Harry.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Hoboken, New Jersey : Wiley, 2014Copyright date: �2014Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
The Legend of Zelda and philosophy [electronic resource] : I link therefore I am / edited by Luke Cuddy.

by Cuddy, Luke, 1980- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Chicago, Ill. : Open Court, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Game invaders [electronic resource] : the theory and understanding of computer games / Clive Fencott ... [et al.].

by Fencott, P. C | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Hoboken, N.J. : IEEE Computer Society : IEEE : Wiley, c2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Before the crash [electronic resource] : early video game history / edited by Mark J. P. Wolf.

by Wolf, Mark J. P | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Detroit : Wayne State University Press, c2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Designing sound [electronic resource] / Andy Farnell.

by Farnell, Andy, 1969- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cambridge, Mass. : MIT Press, c2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Gaming [electronic resource] : essays on algorithmic culture / Alexander R. Galloway.

by Galloway, Alexander R, 1974- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Minneapolis, Minn. ; London : University of Minnesota Press, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Making democracy fun : how game design can empower citizens and transform politics / Josh Lerner.

by Lerner, Josh, 1978-.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Cambridge, Massachusetts : MIT Press, [2014]Copyright date: �2014Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
The game artist's guide to Maya [electronic resource] / Michael McKinley.

by McKinley, Michael (Michael T.) | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: San Francisco : SYBEX, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
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