IUKL Library

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Focus on creating MOD for quake III arena [electronic resource] / Shawn Holmes.

by Holmes, Shawn | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Advanced animation with DirectX [electronic resource] / Jim Adams.

by Adams, Jim | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Premier Press, a division of Course Technology, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginner's guide to darkBASIC game programming [electronic resource] / Jonathan Harbour, Joshua Smith.

by Harbour, Jonathan | Smith, Joshua | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, a division of Course Technology, 2003Other title: DarkBASIC game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Focus on curves and surfaces [electronic resource] / Kelly Dempski.

by Dempski, Kelly | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinatti, Ohio : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.

by Zerbst, Stefan | D?uvel, Oliver | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Other title: Three-D game engine programming | Game engine programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Focus on SDL [electronic resource] / Ernest Pazera.

by Pazera, Ernest | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Focus on 3D terrain programming [electronic resource] / Trent Polack.

by Polack, Trent | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction ; Audience: General; Publisher: Cincinnati, OH : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game programming tricks of the trade [electronic resource] / Lorenzo D. Phillips, editor.

by Phillips, Lorenzo D | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginning game audio programming [electronic resource] / Mason McCuskey.

by McCuskey, Mason | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Premier Press, a division of Course Technology, 2003Other title: Game audio programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Special effects game programming with DirectX [electronic resource] / Mason McCuskey.

by McCuskey, Mason | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis, IN?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Java 2 game programming [electronic resource] / Thomas Petchel.

by Petchel, Thomas | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis, IN?] : Premier Press, c2001Other title: Java two game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Focus on 2D in direct3D [electronic resource] / Ernest Pazera.

by Pazera, Ernest | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis, IN?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Data structures for game programmers [electronic resource] / Ron Penton.

by Penton, Ron | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Programming role-playing games with DirectX [electronic resource] / Jim Adams.

by Adams, Jim | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game scripting mastery [electronic resource] / Alex Varanese.

by Varanese, Alex | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game development with ActionScript [electronic resource] / Lewis Moronta.

by Moronta, Lewis | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Focus on photon mapping [electronic resource] / Marlon John.

by John, Marlon | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cincinnati, Ohio : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Palm OS game programming [electronic resource] / Nicholas Pleis.

by Pleis, Nicholas | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [Indianapolis?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour.

by Harbour, Jonathan S | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.

by Sousa, Bruno Miguel Teixeira de | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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