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Focus on creating MOD for quake III arena [electronic resource] / Shawn Holmes.
by Holmes, Shawn | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Advanced animation with DirectX [electronic resource] / Jim Adams.
by Adams, Jim | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Premier Press, a division of Course Technology, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginner's guide to darkBASIC game programming [electronic resource] / Jonathan Harbour, Joshua Smith.
by Harbour, Jonathan | Smith, Joshua | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, a division of Course Technology, 2003Other title: DarkBASIC game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on curves and surfaces [electronic resource] / Kelly Dempski.
by Dempski, Kelly | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinatti, Ohio : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.
by Zerbst, Stefan | D?uvel, Oliver | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Premier Press, c2004Other title: Three-D game engine programming | Game engine programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on SDL [electronic resource] / Ernest Pazera.
by Pazera, Ernest | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on 3D terrain programming [electronic resource] / Trent Polack.
by Polack, Trent | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
; Audience:
General;
Publisher: Cincinnati, OH : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming tricks of the trade [electronic resource] / Lorenzo D. Phillips, editor.
by Phillips, Lorenzo D | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning game audio programming [electronic resource] / Mason McCuskey.
by McCuskey, Mason | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Premier Press, a division of Course Technology, 2003Other title: Game audio programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Special effects game programming with DirectX [electronic resource] / Mason McCuskey.
by McCuskey, Mason | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis, IN?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Java 2 game programming [electronic resource] / Thomas Petchel.
by Petchel, Thomas | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis, IN?] : Premier Press, c2001Other title: Java two game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on 2D in direct3D [electronic resource] / Ernest Pazera.
by Pazera, Ernest | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis, IN?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Data structures for game programmers [electronic resource] / Ron Penton.
by Penton, Ron | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Rocklin, Calif. : [London : Premier ; Pearson Education] [distributor], c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Programming role-playing games with DirectX [electronic resource] / Jim Adams.
by Adams, Jim | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis, Ind.?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game scripting mastery [electronic resource] / Alex Varanese.
by Varanese, Alex | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game development with ActionScript [electronic resource] / Lewis Moronta.
by Moronta, Lewis | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Focus on photon mapping [electronic resource] / Marlon John.
by John, Marlon | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cincinnati, Ohio : Premier Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Palm OS game programming [electronic resource] / Nicholas Pleis.
by Pleis, Nicholas | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [Indianapolis?] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Microsoft Visual Basic game programming with DirectX [electronic resource] / Jonathan S. Harbour.
by Harbour, Jonathan S | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming all in one [electronic resource] / Bruno Miguel Teixeira de Sousa.
by Sousa, Bruno Miguel Teixeira de | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: [S.l.] : Premier Press, c2002Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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