IUKL Library

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Interactive Computer Graphics : A Top-Down Approach Using OpenGL.

by Angel,Edward.

Edition: fifth edit.Material type: book Book Publisher: Boston : Addison-Wesley, 2008Availability: Items available for reference: IUKL Library [Call number: T385 Ang] (1).
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OpenGL game programming [electronic resource] / Kevin Hawkins and Dave Astle.

by Hawkins, Kevin | Astle, Dave | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction ; Audience: General; Publisher: Roseville, CA : Prima Tech, c2001Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
OpenGL ES game development [electronic resource] / Dave Astle, Dave Durnil.

by Astle, Dave | Durnil, Dave | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction ; Audience: Adult; Publisher: Boston, MA : Thomson Course Technology, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The OpenGL extensions guide [electronic resource] / Eric Lengyel.

by Lengyel, Eric | ebrary, Inc.

Edition: 1st ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginning OpenGL game programming [electronic resource] / Luke Benstead, with Dave Astle and Kevin Hawkins.

by Benstead, Luke | Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Australia ; United States : Course Technology/Cengage Learning, c2009Other title: OpenGL game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins.

by Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Rocklin, Calif. : Premier Press, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
OpenGL development cookbook [electronic resource] : over 40 recipes to help you learn, understand, and implement modern OpenGL in your applications / Muhammad Mobeen Movania.

by Movania, Muhammad Mobeen | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Pub., 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Game and graphics programming for iOS and Android with OpenGL ES 2.0 [electronic resource] / Romain Marucchi-Foino.

by Marucchi-Foino, Romain | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Chichester, U.K. : J. Wiley & Sons., Inc., 2012Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel.

by Engel, Wolfgang F | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Hingham, Mass. : Charles River Media, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Beginning OpenGL game programming [electronic resource] / Luke Benstead, with Dave Astle and Kevin Hawkins.

by Benstead, Luke | Astle, Dave | Hawkins, Kevin | ebrary, Inc.

Edition: 2nd ed.Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Australia ; United States : Course Technology/Cengage Learning, c2009Other title: OpenGL game programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Mobile 3D graphics [electronic resource] : with OpenGL ES and M3G / Kari Pulli ... [et al.].

by Pulli, Kari | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Amsterdam ; London : Elsevier/Morgan Kaufmann Publishers, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
OpenGL 4.0 shading language cookbook [electronic resource] : over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language / David Wolff.

by Wolff, David | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Birmingham [England] : Packt Pub. Ltd., 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
OpenGL programming guide : the official guide to learning OpenGL, version 4.3 / Dave Shreiner, Graham Sellers, John Kessenich, Bill Licea-Kane ; the Khronos OpenGL ARB Working Group.

by Shreiner, Dave | Sellers, Graham | Kessenich, John M | Licea-Kane, Bill | Khronos OpenGL ARB Working Group.

Edition: 8th ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Upper Saddle River, NJ : Addison-Wesley, [2013]Availability: Items available for loan: IUKL Library [Call number: T385 Ope] (1). Items available for reference: IUKL Library [Call number: T385 Ope] (1).
GLSL essentials / Jacobo Rodriguez.

by Rodriguez, Jacobo.

Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Birmingham : Packt Publishing, 2013Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
Advanced graphics programming using openGL [electronic resource] / Tom McReynolds, David Blythe.

by McReynolds, Tom | Blythe, David, 1961- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: San Francisco, CA : Elsevier Morgan Kaufmann Publishers, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: Items available for loan: IUKL Library (1).
OpenGL insights [electronic resource] / edited by Patrick Cozzi, Christophe Riccio.

by Cozzi, Patrick | Riccio, Christophe | ProQuest (Firm).

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boca Raton, FL : CRC Press, c2012Online access: Click to View Availability: Items available for loan: IUKL Library (1).
Computer Graphics Programming in OpenGL with Java.

by Gordon, V. Scott | Clevenger, John L.

Edition: 3rd ed.Material type: book Book; Format: available online remote; Literary form: Not fiction Publisher: Bloomfield : Mercury Learning & Information, 2021Copyright date: �2021Online access: Click to View Availability: Items available for loan: (1), IUKL Library (1).
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