000 | 01180nam a2200325Ia 4500 | ||
---|---|---|---|
001 | ebr10240579 | ||
003 | CaPaEBR | ||
007 | cr cn||||||||| | ||
008 | 061220s2007 maua s 001 0 eng d | ||
020 | _z1598633015 | ||
020 | _z9781598633016 | ||
020 | _z9781598637793 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
035 | _a(OCoLC)560579601 | ||
050 | 1 | 4 |
_aQA76.76.C672 _bC49 2007eb |
100 | 1 | _aChilds, G. W. | |
245 | 1 | 0 |
_aCreating music and sound for games _h[electronic resource] / _cG.W. Childs IV. |
260 |
_aBoston : _bThomson Course Technology, _cc2007. |
||
300 |
_axix, 293 p. : _bill. |
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500 | _aIncludes index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
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650 | 0 | _aComputer game music. | |
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aComputer sound processing. | |
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/kliuc/Doc?id=10240579 _zAn electronic book accessible through the World Wide Web; click to view |
942 |
_2lcc _cEBK |
||
999 |
_c123623 _d123623 |