000 01180nam a2200325Ia 4500
001 ebr10240579
003 CaPaEBR
007 cr cn|||||||||
008 061220s2007 maua s 001 0 eng d
020 _z1598633015
020 _z9781598633016
020 _z9781598637793
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)560579601
050 1 4 _aQA76.76.C672
_bC49 2007eb
100 1 _aChilds, G. W.
245 1 0 _aCreating music and sound for games
_h[electronic resource] /
_cG.W. Childs IV.
260 _aBoston :
_bThomson Course Technology,
_cc2007.
300 _axix, 293 p. :
_bill.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer game music.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer sound processing.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/kliuc/Doc?id=10240579
_zAn electronic book accessible through the World Wide Web; click to view
942 _2lcc
_cEBK
999 _c123623
_d123623