000 01136nam a22003134a 4500
001 ebr10228203
003 CaPaEBR
007 cr cn|||||||||
008 070321s2007 maua s 001 0 eng
010 _z 2006904402
020 _z1598632884
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)568261503
050 1 4 _aQA76.76.C672
_bH352 2007eb
100 1 _aHarbour, Jonathan S.
245 1 0 _aBeginning game programming
_h[electronic resource] /
_cJonathan S. Harbour.
250 _a2nd ed.
260 _aBoston, MA :
_bThomson/Course Technology,
_cc2007.
300 _axx, 391 p. :
_bill.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer graphics.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/kliuc/Doc?id=10228203
_zAn electronic book accessible through the World Wide Web; click to view
942 _2lcc
_cEBK
999 _c126156
_d126156