000 | 01125nam a2200301Ia 4500 | ||
---|---|---|---|
001 | ebr10087001 | ||
003 | CaPaEBR | ||
007 | cr cn||||||||| | ||
008 | 050512s2005 maua s 001 0 eng d | ||
020 | _z1592007376 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
035 | _a(OCoLC)614802996 | ||
050 | 1 | 4 |
_aQA76.9.H85 _bG67 2005eb |
082 | 0 | 4 |
_a793.93/2 _222 |
100 | 1 | _aGosney, John. | |
245 | 1 | 0 |
_aBeyond reality _h[electronic resource] : _ba guide to alternate reality gaming / _cJohn W. Gosney. |
260 |
_aBoston, MA : _bThomson Course Technology PTR, _c2005. |
||
300 |
_axx, 320 p. : _bill. |
||
500 | _aIncludes index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aVirtual reality. | |
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/kliuc/Doc?id=10087001 _zAn electronic book accessible through the World Wide Web; click to view |
942 |
_2lcc _cEBK |
||
999 |
_c136510 _d136510 |