000 | 01667nam a2200409 i 4500 | ||
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001 | EBC5721595 | ||
003 | MiAaPQ | ||
007 | cr cnu|||||||| | ||
008 | 190315s2019 ne o 000 0 eng d | ||
020 | _z9789463728119 | ||
020 | _a9789048544844 (e-book) | ||
035 | _a(MiAaPQ)EBC5721595 | ||
035 | _a(Au-PeEL)EBL5721595 | ||
035 | _a(OCoLC)1089126182 | ||
040 |
_aMiAaPQ _beng _erda _epn _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aQA269 _b.G364 2019 |
|
082 | 0 |
_a519.3 _223 |
|
245 | 0 | 0 |
_aGames and game-playing in European art and literature, 16th-17th centuries / _cedited by Robin O'Bryan. |
264 | 1 |
_aAmsterdam : _bAmsterdam University Press, _c[2019] |
|
264 | 4 | _c�2019 | |
300 | _a1 online resource (285 pages). | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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490 | 1 | _aCultures of Play, 1300-1700 | |
588 | _aDescription based on print version record. | ||
590 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 | _aGame theory. | |
655 | 4 | _aElectronic books. | |
700 | 1 |
_aO'Bryan, Robin, _eeditor. |
|
776 | 0 | 8 |
_iPrint version: _tGames and game-playing in European art and literature, 16th-17th centuries. _dAmsterdam : Amsterdam University Press, c2019 _h285 pages _kCultures of Play, 1300-1700 _z9789463728119 |
797 | 2 | _aProQuest (Firm) | |
830 | 0 | _aCultures of play, 1300-1700. | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/kliuc-ebooks/detail.action?docID=5721595 _zClick to View |
942 |
_2lcc _cEBK |
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999 |
_c306243 _d306243 |