000 01175nam a2200313Ia 4500
001 ebr10064349
003 CaPaEBR
007 cr cn|||||||||
008 041017s2003 ohua gs 001 0 eng d
020 _z1592000282
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)646721033
050 1 4 _aQA76.76.C672
_bP64 2003eb
082 0 4 _a794.8/1526
_221
100 1 _aPolack, Trent.
245 1 0 _aFocus on 3D terrain programming
_h[electronic resource] /
_cTrent Polack.
260 _aCincinnati, OH :
_bPremier Press,
_cc2003.
300 _a218 p. :
_bill.
490 1 _aPremier Press game development series
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer graphics.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
830 0 _aPremier Press game development series.
856 4 0 _uhttp://site.ebrary.com/lib/kliuc/Doc?id=10064349
_zAn electronic book accessible through the World Wide Web; click to view
999 _c55795
_d55795