000 | 01135nam a2200313Ia 4500 | ||
---|---|---|---|
001 | ebr10064358 | ||
003 | CaPaEBR | ||
007 | cr cn||||||||| | ||
008 | 041017s2001 maua gs 001 0 eng d | ||
020 | _z0761533303 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
035 | _a(OCoLC)646721043 | ||
050 | 1 | 4 |
_aQA76.76.C672 _b.H38 2001eb |
082 | 0 | 4 |
_a794.8/15265 _221 |
100 | 1 | _aHawkins, Kevin. | |
245 | 1 | 0 |
_aOpenGL game programming _h[electronic resource] / _cKevin Hawkins and Dave Astle. |
260 |
_aRoseville, CA : _bPrima Tech, _cc2001. |
||
300 |
_axxxiv, 777 p. : _bill. |
||
500 | _aIncludes index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
630 | 0 | 0 | _aOpenGL. |
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aComputer graphics. | |
655 | 7 |
_aElectronic books. _2local |
|
700 | 1 | _aAstle, Dave. | |
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/kliuc/Doc?id=10064358 _zAn electronic book accessible through the World Wide Web; click to view |
999 |
_c55803 _d55803 |