000 01371nam a22003374a 4500
001 ebr10066523
003 CaPaEBR
007 cr cn|||||||||
008 040304s2004 maua sb 001 0 eng
010 _z 2004005214
020 _z1584503238 (pbk. with cd-rom : alk. paper)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)646722303
050 1 4 _aQA76.76.C672
_bB34 2004eb
082 0 4 _a794.8/1536
_222
100 1 _aBaillie-de Byl, Penny.
245 1 0 _aProgramming believable characters for computer games
_h[electronic resource] /
_cPenny Ballie-De Byl.
250 _a1st ed.
260 _aHingham, MA :
_bCharles River Media,
_cc2004.
300 _axiii, 465 p. :
_bill. ;
_c24 cm.
490 1 _aCharles River Media game development series
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xDesign.
650 0 _aComputer games
_xProgramming.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
830 0 _aGame development series (Charles River Media (Firm))
856 4 0 _uhttp://site.ebrary.com/lib/kliuc/Doc?id=10066523
_zAn electronic book accessible through the World Wide Web; click to view
999 _c56272
_d56272