000 | 01371nam a22003374a 4500 | ||
---|---|---|---|
001 | ebr10066523 | ||
003 | CaPaEBR | ||
007 | cr cn||||||||| | ||
008 | 040304s2004 maua sb 001 0 eng | ||
010 | _z 2004005214 | ||
020 | _z1584503238 (pbk. with cd-rom : alk. paper) | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
035 | _a(OCoLC)646722303 | ||
050 | 1 | 4 |
_aQA76.76.C672 _bB34 2004eb |
082 | 0 | 4 |
_a794.8/1536 _222 |
100 | 1 | _aBaillie-de Byl, Penny. | |
245 | 1 | 0 |
_aProgramming believable characters for computer games _h[electronic resource] / _cPenny Ballie-De Byl. |
250 | _a1st ed. | ||
260 |
_aHingham, MA : _bCharles River Media, _cc2004. |
||
300 |
_axiii, 465 p. : _bill. ; _c24 cm. |
||
490 | 1 | _aCharles River Media game development series | |
504 | _aIncludes bibliographical references and index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
830 | 0 | _aGame development series (Charles River Media (Firm)) | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/kliuc/Doc?id=10066523 _zAn electronic book accessible through the World Wide Web; click to view |
999 |
_c56272 _d56272 |