000 01363nam a2200337Ia 4500
001 ebr10331661
003 CaPaEBR
007 cr cn|||||||||
008 080926s2009 mau sb 001 0 eng d
010 _z 2008042150
020 _z9780262162579 (hardcover : alk. paper)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)646833351
050 1 4 _aGV1469.17.S63
_bP42 2009eb
100 1 _aPearce, Celia.
245 1 0 _aCommunities of play
_h[electronic resource] :
_bemergent cultures in multiplayer games and virtual worlds /
_cCelia Pearce and Artemesia.
260 _aCambridge, MA :
_bMIT Press,
_cc2009.
300 _axiii, 327 p.
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aInternet games
_xSocial aspects.
650 0 _aFantasy games
_xSocial aspects.
650 0 _aRole playing
_xSocial aspects.
650 0 _aShared virtual environments
_xSocial aspects.
650 0 _aCommunities.
650 0 _aCommunity life.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/kliuc/Doc?id=10331661
_zAn electronic book accessible through the World Wide Web; click to view
999 _c60110
_d60110