IUKL Library
Harbour, Jonathan S.

Multi-threaded game engine design [electronic resource] / Jonathan S. Harbour. - Boston, Mass. : Course Technology, 2011. - xix, 572 p. : ill. cm.

Includes bibliographical references and index.

pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2010.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Computer games--Design.
Threads (Computer programs)
Computer graphics.
Computer games--Programming.


Electronic books.

QA76.76.C672 / H37 2011eb
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