Harbour, Jonathan S.
Multi-threaded game engine design [electronic resource] / Jonathan S. Harbour. - Boston, Mass. : Course Technology, 2011. - xix, 572 p. : ill. cm.
Includes bibliographical references and index.
pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2010.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Design.
Threads (Computer programs)
Computer graphics.
Computer games--Programming.
Electronic books.
QA76.76.C672 / H37 2011eb
Multi-threaded game engine design [electronic resource] / Jonathan S. Harbour. - Boston, Mass. : Course Technology, 2011. - xix, 572 p. : ill. cm.
Includes bibliographical references and index.
pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2010.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games--Design.
Threads (Computer programs)
Computer graphics.
Computer games--Programming.
Electronic books.
QA76.76.C672 / H37 2011eb