Multi-threaded game engine design [electronic resource] / Jonathan S. Harbour.
By: Harbour, Jonathan S.
Contributor(s): ebrary, Inc.
Material type: BookPublisher: Boston, Mass. : Course Technology, 2011Description: xix, 572 p. : ill. cm.Subject(s): Computer games -- Design | Threads (Computer programs) | Computer graphics | Computer games -- ProgrammingGenre/Form: Electronic books.Online resources: An electronic book accessible through the World Wide Web; click to viewItem type | Current location | Collection | Call number | URL | Copy number | Status | Date due | Item holds |
---|---|---|---|---|---|---|---|---|
E-book | IUKL Library | Subscripti | http://site.ebrary.com/lib/kliuc/Doc?id=10415954 | 1 | Available |
Includes bibliographical references and index.
pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2010. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
There are no comments for this item.