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Multi-threaded game engine design [electronic resource] / Jonathan S. Harbour.

By: Harbour, Jonathan S.
Contributor(s): ebrary, Inc.
Material type: materialTypeLabelBookPublisher: Boston, Mass. : Course Technology, 2011Description: xix, 572 p. : ill. cm.Subject(s): Computer games -- Design | Threads (Computer programs) | Computer graphics | Computer games -- ProgrammingGenre/Form: Electronic books.Online resources: An electronic book accessible through the World Wide Web; click to view
Contents:
pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
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Item type Current location Collection Call number URL Copy number Status Date due Item holds
E-book E-book IUKL Library
Subscripti http://site.ebrary.com/lib/kliuc/Doc?id=10415954 1 Available
Total holds: 0

Includes bibliographical references and index.

pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2010. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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