|
|
Awesome 3D game development [electronic resource] : no programming required / Clayton E. Crooks II.
by Crooks, Clayton E | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2004Other title: 3D game development, no programming required.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Quick teambuilding activities for busy managers [electronic resource] : 50 exercises that get results in just 15 minutes / Brian Cole Miller.
by Miller, Brian Cole, 1956- | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: New York : AMACOM, c2004Other title: Team building activities for busy managers.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
At play in Belfast [electronic resource] : children's folklore and identities in Northern Ireland / Donna M. Lanclos.
by Lanclos, Donna M, 1970- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: New Brunswick, N.J. : Rutgers University Press, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
More than a game [electronic resource] : the computer game as fictional form / Barry Atkins.
by Atkins, Barry | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Manchester : Manchester University Press, 2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Emperors and gladiators [electronic resource] / Thomas Wiedemann.
by Wiedemann, Thomas E. J | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: London ; New York : Routledge, 1992Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Emotion notions [electronic resource] : modeling personality in game character AI / Erik Henry Vick.
by Vick, Erik Henry | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Course Technology, PTR/CRM, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
The complete guide to simulations and serious games [electronic resource] : how the most valuable content will be created in the age beyond Gutenberg to Google / Clark Aldrich.
by Aldrich, Clark, 1967- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: San Francisco : Pfeiffer, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Gender inclusive game design [electronic resource] : expanding the market / Sheri Graner Ray.
by Graner Ray, Sheri | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
C++ for game programmers [electronic resource] / Noel Llopis.
by Llopis, Noel | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Secrets of the game business [electronic resource] / edited by Fran?cois Dominic Laram?ee.
by Laram?ee, Fran?cois Dominic | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Introduction to level design for PC games [electronic resource] / Andy Clayton.
by Clayton, Andrew Charles, 1956- | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2003Other title: level design for PC games.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook.
by Snook, Greg (Gregory) | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2003Other title: Real-time three D terrain engines using C++ and and DirectX 9.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Massively multiplayer game development [electronic resource] / edited by Thor Alexander.
by Alexander, Thor, 1968- | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
The gmax handbook [electronic resource] / Clayton E. Crooks II.
by Crooks, Clayton E | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2003Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Macromedia Flash MX 2004 game development [electronic resource] / Glen Rhodes.
by Rhodes, Glen | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, MA : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Game programming with Python [electronic resource] / Sean Riley.
by Riley, Sean | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Game programming golden rules [electronic resource] / Martin Brownlow.
by Brownlow, Martin | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Virtual world design and creation for teens [electronic resource] / Charles R. Hardnett.
by Hardnett, Charles R | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
; Audience:
Juvenile;
Publisher: Clifton Park, N.Y. : London : Delmar ; Cengage Learning [distributor], 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.
by Zerbst, Stefan | D?uvel, Oliver | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Premier Press, c2004Other title: Three-D game engine programming | Game engine programming.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|
|
|
Programming role playing games with directx, 2nd edition [electronic resource] / Jim Adams.
by Adams, Jim | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Premier Press, a division of Course Technology, 2004Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
|