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Video game design revealed [electronic resource] / Guy W. Lecky-Thompson.
by Lecky-Thompson, Guy W | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Course Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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XNA game studio express [electronic resource] : developing games for Windows and the Xbox 360 / Joseph Hall.
by Hall, Joseph, 1972- | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Course Technology, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning game programming with Flash [electronic resource] / Lakshmi Prayaga & Hamsa Suri.
by Prayaga, Lakshmi | Suri, Hamsa | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Course Technology, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Developing serious games [electronic resource] / Bryan Bergeron.
by Bergeron, Bryan P | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Hingham, Mass. : Charles River Media, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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DarkBasic pro game programming [electronic resource] / Jonathan S. Harbour, Joshua R. Smith.
by Harbour, Jonathan S | Smith, Joshua R | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning Java game programming [electronic resource] / Jonathan S. Harbour.
by Harbour, Jonathan S | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Thompson Course Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning game programming [electronic resource] / Jonathan S. Harbour.
by Harbour, Jonathan S | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, MA : Thomson/Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game character animation all in one [electronic resource] / Les Pardew.
by Pardew, Les | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Awesome game creation [electronic resource] : no programming required / Jason Darby.
by Darby, Jason, 1972- | Ahearn, Luke. Awesome game creation | ebrary, Inc. Edition: 3rd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Charles River Media, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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3D game programming all in one [electronic resource] / Kenneth C. Finney.
by Finney, Kenneth C | ebrary, Inc. Edition: 2nd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Learning [distributor], 2007Other title: Three-D game programming all in one.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Creating game art for 3D engines [electronic resource] / Brad Strong.
by Strong, Brad | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Charles River Media, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Beginning DirectX 10 game programming [electronic resource] / Wendy Jones.
by Jones, Wendy | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Course Technology, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The official guide to 3D GameStudio [electronic resource] / Michael Duggan.
by Duggan, Michael | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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The warcraft civilization [electronic resource] : social science in a virtual world / William Sims Bainbridge.
by Bainbridge, William Sims | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cambridge, MA : MIT Press, c2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Data structures and algorithms for game developers [electronic resource] / Allen Sherrod.
by Sherrod, Allen | ebrary, Inc. Edition: 1st ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Charles River Media, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Game programming all in one [electronic resource] / Jonathan S. Harbour.
by Harbour, Jonathan S | ebrary, Inc. Edition: 3rd ed.Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston, Mass. : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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XNA 3.1 game development for teens [electronic resource] : game development on the PC, Xbox 360, and Zune player / Jerry Lee Ford, Jr.
by Ford, Jerry Lee | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Boston : Course Technology, 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Augmented learning [electronic resource] : research and design of mobile educational games / Eric Klopfer.
by Klopfer, Eric | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cambridge, Mass. : MIT Press, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Digital culture, play, and identity [electronic resource] : a World of Warcraft reader / edited by Hilde G. Corneliussen and Jill Walker Rettberg.
by Corneliussen, Hilde | Rettberg, Jill Walker | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Cambridge, MA : MIT Press, c2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Harm and offence in media content [electronic resource] : a review of the evidence / by Andrea Millwood Hargrave and Sonia Livingstone ; with contributions from David Brake ... [et al.].
by Hargrave, Andrea Millwood | Livingstone, Sonia M | Brake, David | ebrary, Inc. Material type: Book; Format:
electronic
available online
; Literary form:
Not fiction
Publisher: Bristol, UK ; Portland, Or. : Intellect, c2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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