IUKL Library

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Visual digital culture [electronic resource] : surface play and spectacle in new media genres / Andrew Darley.

by Darley, Andrew | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: London ; New York : Routledge, 2000Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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Tomb raiders and space invaders [electronic resource] : videogame forms and contexts / Geoff King and Tanya Krzywinska.

by King, Geoff, 1960- | Krzywinska, Tanya | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction ; Audience: Specialized; Publisher: London ; New York : New York : I. B. Tauris ; Distributed in the U.S. by Palgrave Macmillan, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Games of empire [electronic resource] : global capitalism and video games / Nick Dyer-Witheford and Greig de Peuter.

by Dyer-Witheford, Nick, 1951- | De Peuter, Greig | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Minneapolis : University of Minnesota Press, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
War/time [electronic resource] / Frenchy Lunning, editor.

by Lunning, Frenchy | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Minneapolis, MN : University of Minnesota Press, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Hollywood gamers [electronic resource] : digital convergence in the film and video game industries / Robert Alan Brookey.

by Brookey, Robert Alan, 1959- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Bloomington : Indiana University Press, 2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Racing the beam [electronic resource] : the Atari Video computer system / Nick Montfort and Ian Bogost.

by Montfort, Nick | Bogost, Ian | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Cambridge, Mass. : MIT Press, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Violent video game effects on children and adolescents [electronic resource] : theory, research, and public policy / Craig A. Anderson, Douglas A. Gentile, Katherine E. Buckley.

by Anderson, Craig Alan, 1952- | Gentile, Douglas A, 1964- | Buckley, Katherine E | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Oxford ; New York : Oxford University Press, 2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Innovation and marketing in the video game industry [electronic resource] : avoiding the performance trap / David Wesley and Gloria Barczak.

by Wesley, David T. A | Barczak, Gloria | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Farnham [Surrey, England] : Gower, c2010Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The Legend of Zelda and philosophy [electronic resource] : I link therefore I am / edited by Luke Cuddy.

by Cuddy, Luke, 1980- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Chicago, Ill. : Open Court, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Gaming [electronic resource] : essays on algorithmic culture / Alexander R. Galloway.

by Galloway, Alexander R, 1974- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Minneapolis, Minn. ; London : University of Minnesota Press, 2006Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The game artist's guide to Maya [electronic resource] / Michael McKinley.

by McKinley, Michael (Michael T.) | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: San Francisco : SYBEX, c2005Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Introduction to game AI [electronic resource] / Neil Kirby.

by Kirby, Neil | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Course Technology PTR, a part of Cengage Learning, 2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Video game optimization [electronic resource] / Ben Garney and Eric Preisz.

by Garney, Ben | Preisz, Eric | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Course Technology, c2011Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Challenges for game designers [electronic resource] / Brenda Brathwaite and Ian Schreiber.

by Brathwaite, Brenda | Schreiber, Ian | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Charles River Media/Cengage Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
AI and artificial life in video games [electronic resource] / Guy W. Lecky-Thompson.

by Lecky-Thompson, Guy W | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Charles River Media/Cengage Technology, 2008Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Picture yourself creating video games [electronic resource] / Jason Darby.

by Darby, Jason, 1972- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston : Course Technology, c2008Other title: Creating video games.Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
David Perry on game design [electronic resource] : a brainstorming toolbox / David Perry and Rusel DeMaria.

by Perry, David | DeMaria, Rusel, 1948- | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, MA : Charles River Media, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Beyond game design [electronic resource] : nine steps towards creating better video games / Richard Bartle ... [et al.] ; edited by Chris Bateman.

by Bartle, Richard A | Bateman, Chris Mark | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. ; United Kingdom : Course Terchnology/Cengage Learning, c2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
The art of videogames [electronic resource] / Grant Tavinor.

by Tavinor, Grant | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Malden, MA : Wiley-Blackwell, 2009Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
Game character animation all in one [electronic resource] / Les Pardew.

by Pardew, Les | ebrary, Inc.

Material type: book Book; Format: electronic available online remote; Literary form: Not fiction Publisher: Boston, Mass. : Thomson Course Technology, c2007Online access: An electronic book accessible through the World Wide Web; click to view Availability: No items available
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